![]() Cenarion Ward slightly falls behind, but somewhere in the future will have its place. The amount healed depends on your maximum healths, so the more healths you have the bigger ticks will be. Ysera's Gift gives incredible sustained throughput that can not only heal yourself, but injured members of your raid. I'd say all 3 talents are pretty good and has its place. If you have to do alot of kiting pick Feline Swiftness else just roll with Wild Charge. It really depends on the fight and personal preference. The choice here is between Feline Swiftness or Wild Charge. Stampeding Roar is probably the best druid utility ability, use to help your team dodge AoE or connect with the rest of the team. Rebirth now resurrects your target with 60% health baseline, instead of 20%. Skull Bash standard interupt, keep it somewhere close, you can never know when you might need it. Might of Ursoc is druids version of warrior's Last Stand, its pretty nice for long high damage income phases.ĭont keep your defensive cooldowns for too long, else you will find yourself not using them at all. Survival Instincts I really dont have anything to say about it. No longer increases your maximum health.īarkskin remained same, except its on a 30 seconds cooldown. This is the ability you use to handle damage that is not on the combat table (Magic, Bleeds, etc.). If less than 60 Rage is consumed, you will be healed for an amount proportional to the maximum. This will be your main "Active Mitigation" ability.įrenzied Regeneration now costs up to 60 Rage. I recommend using it on after pulls to ensure agrro. There is not really much to say about it. Back in Cataclysm Maul was macroed to all our abilities, but now we have to take care of our rage so use it when you're not actively tanking or to apply Tooth and Claw effect.īerserk remained the same. Since its ticks have 25% chance of refreshing CD on Mangle keep it on all targets. Thrash causes a ticking dot debuff and Weakened Blows debuff. Swipe works very nicely with Thrash, but since is does less dmg than Faerie Fire and it doesnt refresh your cd on Mangle you should not use it on single target. Its ticks has 25% chance of refreshing cd on Mangle so keep at least 1 stack always on your target.įaerie Fire now grants 3 stacks of the armor debuff but it only lasts for 30 seconds. Lacerate still stacks 3 times but now has a 3 seconds cd. Mangle generates 5 Rage when used (or 6.5 if you have the talent Soul of the Forest) I will split this section into three categories, offensive, defensive and utility abilities. I also think that you should play what ever race you like, since these racials are just small difference between races. If you wanna play Alliance, Worgens Viciousness + Aberration is the better pick in my opinion. ĭiscussion: If you are not limited by faction, i say go Tauren. Regeneration (wowhead link) 10% isnt much, but for a tank, still very nice passive ability. Da Voodoo Shuffle Can be useful on certain encounters. Berserking Since we generate rage from our melee attacks, more melee attacks means more rage regeneration. Endurance Some extra HPs is always nice. War Stomp Can be useful when tanking big pack of mobs which can be stunned. Aberration Reduces Shadow and Nature damage taken. ![]() Darkflight Druids already got Dash and Stampeding Roar but in situations when you cant leave your Bear Form and you still need some speed increase, Darkflight comes in very handy. Viciousness 1% increased Critical Strike Chance isnt much, but still, it can be very useful since our Main Stat is Crit. Nature Resistance Reduces damage taken from nature spells. But with Active Mitigation system, and Dodge Diminishing Return it lost its value. Quickness Quickness was the reason why Night Elves were so good Tanks. Note that you must stand still so you dont cancel Shadowmeld effect. If you are tanking bunch of adds, and you need to drop aggro in order to survive you can just Shadowmeld. Shadowmeld Even though Shadowmeld is not that useful for tanks, it sure has its moments. So you want to play a guardian druid? Lets start by picking your race. Ill try to keep this guide as clean as possible so you dont have trouble finding info you are looking for. In this guide ill try to cover as much thing as i can, and help you master your guardian druid. I say, is it too much to ask for both? Ever since TBC Druid tank was climbing his way to the top, and right now, i think thats where we are. What this means, is that you decide how you spend your resources, on mitigation or more damage. Since the patch 5.0.4 Blizzard introduced system of Active Mitigation (will discuss more on that later).
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